Black Ops 7 Network Camo
Network finishes the Campaign Special trio, and the requirement changes from gun to gun. The M15 MOD 0 must 'Eliminate 100 Fear enemies', the AK-27 'Eliminate 100 human enemies', and the DS20 Mirage needs 'Get 100 kills with an extended magazine attachment equipped'. All 56 weapon entries are listed on this page.

At a glance
- Game
- Black Ops 7
- Mode
- Campaign
- Type
- Special 3 of 3
- Released
- Launch — November 14, 2025
- Availability
- Obtainable
- How it's earned
- Camo challenge
- Difficulty
- Moderate
- Time
- Per weapon
How do you unlock Network in Black Ops 7?
Network challenge for every weapon (56)
The requirement is different on every gun. Find yours below.
Assault rifles 12
- M15 MOD 0 — Eliminate 100 Fear enemies
- AK-27 — Eliminate 100 human enemies
- MXR-17 — Get 3 kills rapidly 10 times
- X9 Maverick — Get 50 kills while aiming down sights and moving
- DS20 Mirage — Get 100 kills with an extended magazine attachment equipped
- Peacekeeper MK1 — Get 25 kills shortly after sliding, diving, or wall-jumping
- Maddox RFB — Get 100 eliminations at Rare rarity or higher
- EGRT-17 — Eliminate 50 Guild Tech enemies
- Voyak KT-3 — Get 50 kills shortly after sprinting
- MK35 ISR — Eliminate 100 Fear enemies
- AN-94 — Get 50 kills while aiming down sights and moving
- VX Compact — Eliminate 50 enemies inside Command Centers or Toxin Fields
Sub-Machine Guns 11
- Ryden 45k — Get 50 Point Blank kills
- RK-9 — Get 50 kills while aiming down sights and moving
- Razor 9mm — Get 50 Point Blank kills
- Dravec 45 — Get 50 kills in Tactical Stance with the Tactical Laser equipped
- Carbon 57 — Get 3 kills rapidly 10 times
- MPC-25 — Eliminate 50 Guild Tech enemies
- Kogot-7 — Get a kill while or shortly after sliding, diving, or wall-jumping 25 times
- Sturmwolf 45 — Get 50 hipfire kills
- REV-46 — Get 3 kills rapidly 10 times
- VST — With a Tactical Laser equipped, get 50 kills in Tactical Stance
- CBRS-3 — Get 50 kills shortly after sprinting
Shotguns 4
- M10 Breacher — Get 50 hipfire kills
- Echo 12 — Eliminate 100 human enemies
- Akita — Get 50 hipfire kills
- SG-12 — Get 100 eliminations with 8 attachments equipped
Light Machine Guns 3
- MK.78 — Eliminate 100 human enemies
- XM325 — Get 100 eliminations with 8 attachments equipped
- Sokol 545 — Get 50 kills while aiming down sights and moving
Marksman Rifles 5
- M8A1 — Get 100 eliminations at Rare rarity or higher
- Warden 308 — Get 100 eliminations with a suppressor attachment equipped
- M34 Novaline — Get 100 eliminations with a 4.0x or higher magnification scope equipped
- Swordfish A1 — Eliminate 100 human enemies
- KRS-7.62 — Get 100 kills without reloading 10 times
Sniper Rifles 5
- VS Recon — Get 100 eliminations with 8 attachments equipped
- Shadow SK — Destroy 25 Guild D.A.W.G.s, Sentry Turrets, or Drones
- XR-3 ION — Eliminate 100 Fear enemies
- Hawker HX — Get 100 eliminations with 8 attachments equipped
- Strider 300 — Get 3 kills rapidly with the Strider 300 10 times
Handguns 4
- Jäger 45 — Eliminate 100 human enemies
- Velox 5.7 — Get 50 hipfire kills
- CODA 9 — Get 25 kills shortly after switching weapons
- M1911 — Eliminate 60 Guild Tech enemies
Launchers 2
- A.R.C. M1 — Eliminate 50 Guild Tech enemies
- AAROW 109 — Kill 3 enemies with the same shot 10 times
Specials 4
- NX Ravager — Get 100 eliminations at Rare rarity or higher
- GDL Havoc — Get 100 eliminations at Rare rarity or higher
- Siren — Get 10 kills without reloading 10 times
- Grimhawk — Eliminate 100 Fear Enemies
Melee 6
- Knife — Eliminate 50 Guild Tech enemies
- Flatline MK.II — Get 25 kills shortly after sliding, diving, or wall-jumping
- Ballistic Knife — Get 100 eliminations at Rare rarity or higher
- H311-SAW — Get 50 kills shortly after sprinting
- Katana — Get 100 eliminations with Rare Rarity or higher
- Executioner's Duet — Get 45 kills shortly after switching weapons
Still obtainable?
Obtainable now — this camo has no removal date and can still be unlocked.
What's the fastest way to unlock Network?
Faction-kill challenges like Fear or Guild Tech eliminations accumulate on their own whenever you fight those enemy types, so just keep the weapon in your hands. Loadout-based ones are quicker — an extended magazine counts from the first kill onward — and rapid-kill strings favor thick groups of enemies at close range.









