Call of Duty: Modern Warfare 3 (2011)

MW3 (2011) FMG9

Machine PistolsAvailable once Create-a-Class opens at Level 4No camo
Machine PistolsFMG9 — Call of Duty: Modern Warfare 3 (2011) weapon render

How do you unlock the FMG9?

The FMG9 is available once Create-a-Class opens at Level 4 in Call of Duty: Modern Warfare 3 (2011). It is a default 36-round fully automatic machine pistol. It supplies close-range emergency fire, but sustained use quickly turns a backup magazine into a reload. It does not take camo.

UnlockDefault
Takes camoNo
Weapon level cap10
Attachment track5 weapon-level unlocks

Reviewed July 27, 2026. Primary mechanics were checked against extracted stock MW3 menu, progression and weapon-definition data, with official Activision, Xbox and platform material used for identity and progression context. Manufacturer and military sources support cautious real-world identifications. Gameplay advice is editorial. Scope: original 2011 competitive multiplayer under the final ruleset, not Modern Warfare III (2023), Campaign, Special Ops, Survival or mods.

Sources: Activision — Modern Warfare 3 (2011) · Official Activision PlayStation 3 manual · Official Modern Warfare 3 PC manual · Xbox Wire — MW3 weapon progression system · AlterWare — extracted stock MW3 menus and progression data · AlterWare — extracted MW3 statstable.csv · Extracted stock MW3 weapon definitions · Contemporaneous MW3 multiplayer guide · Call of Duty Wiki — Winter Camouflage history · Call of Duty Wiki — Marine Camouflage history · Call of Duty Wiki — Choco Camouflage history · Accuracy International — company history · Barrett — M107A1 operator manual · KelTec — KSG operator manual · FN — Five-seveN product history · B&T — MP9 operator manual · U.S. Army — XM25 system overview · U.S. Army — M320 GLM portfolio

How does the FMG9 play in MW3 (2011)?

RoleHigh-capacity automatic backup
Real-world basisMagpul FMG-9 folding-weapon prototype concept built around a Glock-pattern firing unit
StrengthsThirty-six rounds are the largest machine-pistol base magazine; Automatic fire can cover a primary weapon's close-range weakness
TradeoffsLong bursts consume the backup magazine quickly; Recoil and falloff reduce its value on open lanes
Attachment trackSuppressor, Akimbo, Red Dot Sight, Holographic Sight, Extended Mags
Attachments and Weapon ProficienciesAkimbo creates a dedicated hip-fire setup; Extended Mags adds sustain; Suppressor, Red Dot and Holographic sights complete the exact track
Proficiency notesThis weapon has no Weapon Proficiency slot
Challenge noteFMG9 does not receive the standard primary-weapon camo ladder or Gold camo.
Progression tipKills and weapon challenges advance its attachment track to Weapon Level 10; it has no standard camos, Gold or proficiency slot.
Use tipUse short emergency bursts and return to the primary once the immediate push is stopped.
Compared withThe MP9 carries four fewer rounds; the FMG9 emphasizes reserve capacity.

Every camo, exact unlocks — see the full MW3 (2011) camo directory.

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FMG9 — common questions

What level does the FMG9 unlock at in MW3 (2011)?

The FMG9 is available once Create-a-Class opens at Level 4 in Call of Duty: Modern Warfare 3 (2011) multiplayer. The level cap is 80, and prestige is up to 20 in the final multiplayer ruleset; 10 at launch.

Does the FMG9 take camos?

No — the FMG9 cannot equip weapon camouflage in Call of Duty: Modern Warfare 3 (2011). It uses its own weapon challenges instead.

Can you unlock the FMG9 for me?

Yes — our MW3 (2011) MW3 Unlock All service covers Prestige 20, max level, max tokens and Double XP/Weapon XP, with every weapon, attachment and camo plus colored classes (Xbox 360 Recovery), from $19.99. See the service.

Skip the grind

Our MW3 (2011) MW3 Unlock All service includes Prestige 20, max level, max tokens and Double XP/Weapon XP, with every weapon, attachment and camo plus colored classes (Xbox 360 Recovery), from $19.99.

See MW3 (2011) servicesSee exact inclusions on the service page