Call of Duty: Modern Warfare 4

Call of Duty: Modern Warfare 4 Weapons

33 weapons at launch22 weapons named for the BetaOpen Beta ended September 1

The MW4 weapon list at a glance

33Launch weaponsofficial Multiplayer arsenal count
22Beta weaponsnamed across nine weapon classes
Class-sharedAttachmentsGunsmith + redesigned Create-a-Class
EarnedApex Attachmentsfully progress a weapon to unlock its Apex

Confirmed MW4 Beta weapons 22

Activision’s complete Beta guide names 22 of the 33 weapons available at launch across nine classes. Five are also Vault Signature Weapons: the Kastov 762, ISO Nightshade, Rezi 12, Oris 8.6 and Combat Knife. Their detailed specifications, blueprints and Apex effects come from the official Vault Edition guide.

Kastov 762Confirmed
Assault Rifle

A hard-hitting full-auto 7.62×39mm rifle with heavy recoil. Its Vault blueprint is Voltspine. The Kastov Arc Apex Attachment adds a disruption barrel whose RF pulse incapacitates infantry, cripples electronics and destabilizes vehicles.

Han 86Confirmed
Assault Rifle

One of six Assault Rifles named for the MW4 Beta. The Level 30 Beta Forged reward is a Han 86 weapon blueprint.

M4Confirmed
Assault Rifle

A fully automatic service rifle available during the Beta. The official progression table unlocks it at Player Level 9.

Hyeon BurstConfirmed
Assault Rifle

A burst-fire Assault Rifle included in the official 22-weapon Beta roster.

Patriot XMRConfirmed
Assault Rifle

An Assault Rifle included in the official 22-weapon Beta roster.

AxionConfirmed
Assault Rifle

Available through a starting Default Loadout in the Beta. Activision notes that this loadout-only weapon does not expose Gunsmith or Apex Attachment progression during the test.

ISO NightshadeConfirmed
SMG

A full-auto 9×19mm SMG built for close-quarters mobility, control and a high rate of fire. Its Vault blueprint is La Sombra Venenosa. The ISO Trace Apex Attachment pairs RFID ammunition with an optic that tracks a target after a hit. Infinity Ward reduced several damage ranges and its headshot multiplier in the August 22 Beta update.

PPSh-41Confirmed
SMG

A Submachine Gun included in the official 22-weapon Beta roster.

X-58 NyxConfirmed
SMG

A Submachine Gun included in the official 22-weapon Beta roster.

Wz. 55 StrigaConfirmed
SMG

Available only in the Beta’s Entrenched Campaign mission. It does not expose Gunsmith or Apex Attachment progression during the test.

Rezi 12Confirmed
Shotgun

A fast-cycling semi-automatic 12-gauge shotgun. Its Vault blueprint is Shattered Code. The Rezi Enforcer Apex Attachment converts it to pump-action and adds a side saddle with hot-loaded explosive slugs.

FiNN LMGConfirmed
Light Machine Gun

One of two Light Machine Guns named for the MW4 Beta and available in a starting Default Loadout.

Type 73Confirmed
Light Machine Gun

A 7.62x54R Light Machine Gun unlocked at Player Level 5 during the Beta.

MAR-9Confirmed
Marksman Rifle

One of two Marksman Rifles included in the official 22-weapon Beta roster.

Oris 8.6Confirmed
Marksman Rifle

A lightweight bolt-action marksman rifle chambered in 8.6 Blackout. Its Vault blueprint is Volt-Edge. The Oris Razor Apex Attachment adds a receiver-mounted blade module that carries up to three throwing knives. The August 22 Beta update shortened its early damage ranges, lowered its head multiplier and increased the delay between Razor throws.

KG-7 VulcanConfirmed
Sniper Rifle

One of two Sniper Rifles included in the official 22-weapon Beta roster.

Signal .50Confirmed
Sniper Rifle

A Sniper Rifle available in a starting Default Loadout during the Beta.

Krait P68Confirmed
Pistol

One of three Pistols named for the MW4 Beta and included in a starting Default Loadout.

.50 GSConfirmed
Pistol

A Pistol included in the official 22-weapon Beta roster and a starting Default Loadout.

Sang 9mmConfirmed
Pistol

Available through a starting Default Loadout in the Beta. Activision notes that this loadout-only weapon does not expose Gunsmith or Apex Attachment progression during the test.

PILAConfirmed
Launcher

The Launcher included in the official 22-weapon Beta roster. Launchers do not use the Beta’s Apex Attachment system.

Combat KnifeConfirmed
Melee

A lightweight melee weapon with a reinforced spine and vented blade. Its Vault blueprint is Sombra Besada. The detailed pre-order guide does not publish a Combat Knife Apex name or effect.

MW4 Open Beta weapons and dates

The Beta has ended. This weapon list preserves what was available during the Beta; launch requirements may differ.

Early Access ended August 25 at 10 AM PT. The all-platform Open Beta ran from August 28 at 10 AM PT to September 1, 2026 at 10 AM PT, including Nintendo Switch 2. The Beta names 22 weapons across every major class; Axion and Sang 9mm are Default Loadout-only, while Wz. 55 Striga is limited to the Entrenched Campaign mission.

Read the official Open Beta guide →

MW4 Beta updates through August 25

Infinity Ward’s August 22–24 weapon updates adjusted the ISO Nightshade, Oris 8.6, Han 86, Kastov 762, M4, PPSh-41, MAR-9, attachments and Frangible Rounds. The August 24 pass raised the minimum time-to-kill across the tuned weapons. The August 25 update improved spawn logic in every mode except Hardpoint, with more Hardpoint tuning planned for Weekend 2. These are Beta changes, not final launch stats.

Read the official Beta patch notes →

Gunsmith, Gunny and Apex Attachments

Modern Warfare 4 brings back Gunsmith inside a redesigned Create-a-Class. Standard attachments are shared across weapons in the same class, while Gunny can automatically assemble close-, mid- or long-range configurations. An Apex Attachment is earned by fully progressing its weapon and changes that weapon in a more substantial way than a standard attachment. Activision details the system in the official Multiplayer deep dive.

DMZ uses its own confirmed loadout rules: a weapon can carry up to five standard attachments plus one Apex Attachment, and higher-capacity weapons with eight attachments can be found during a deployment. See Activision’s official DMZ deep dive for the mode-specific details.

MW4 Max All Guns and weapon leveling

Max All Guns means fully progressing every eligible Modern Warfare 4 launch weapon so its standard attachments and any applicable Apex progression are available. Activision confirms that weapon progression is shared between Multiplayer and DMZ and describes full weapon progression as the route to Apex Attachments. Four ranged Apex names and effects are published; the Combat Knife’s Apex details remain unannounced. Infinity Ward has also acknowledged questions about weapon progression and says more leveling and grind details are coming.

The launch count is 33, but the names of the 11 weapons outside the Beta roster, maximum level for each gun, XP required per level and fastest completion time have not been published. Activision confirms that Beta player level and weapon unlocks reset after the test; eligible cosmetic Beta rewards carry into launch. Our planned MW4 Max All Guns service will use the final in-game requirements rather than estimating those numbers now. Weapon leveling and mastery camo unlocking are separate goals: leveling opens attachments and Apex configurations; camos follow mode-specific challenge ladders whose exact requirements remain unpublished.

MW4 Max All Guns is planned for launch — track Bot Lobbies, weapon-leveling and camo-service availability as the final rules are published →

For Call of Duty: Modern Warfare 4 (2026), Activision confirms 33 weapons at launch and names 22 of them in the Beta across Assault Rifles, SMGs, Shotguns, LMGs, Marksman Rifles, Sniper Rifles, Pistols, Launchers and Melee.

Updated August 26, 2026 · pre-launch · official sources only

This running MW4 weapon guide covers the 2026 Infinity Ward game, not Call of Duty 4: Modern Warfare (2007) or Modern Warfare (2019). It separates the 22 first-party-named Beta weapons from footage-only identifications and leak lists. When Activision names the remaining 11 launch weapons and publishes per-weapon progression, this page will expand without changing its URL. Until then, our live Black Ops 7 weapon list shows how the finished per-weapon guide will work.

MW4 weapons — common questions

How many weapons are confirmed for Modern Warfare 4?

Activision confirms 33 weapons at launch and names 22 of them in the Beta across nine classes. The names of the other 11 launch weapons are not yet published.

Which MW4 weapons are officially named?

The 22 named Beta weapons are Han 86, M4, Hyeon Burst, Kastov 762, Patriot XMR, Axion, ISO Nightshade, PPSh-41, X-58 Nyx, Wz. 55 Striga, Rezi 12, FiNN LMG, Type 73, MAR-9, Oris 8.6, KG-7 Vulcan, Signal .50, Krait P68, .50 GS, Sang 9mm, PILA and Combat Knife.

When is the Modern Warfare 4 Open Beta?

Early Access ended August 25 at 10 AM PT. The Open Beta ran August 28 to September 1, 2026, ending at 10 AM PT on all launch platforms, including Nintendo Switch 2.

How many weapons are in the MW4 beta?

The Beta includes 22 of the 33 launch weapons. Axion and Sang 9mm are available only through Default Loadouts, while Wz. 55 Striga appears only in the Entrenched Campaign mission.

What are Apex Attachments in MW4?

An Apex Attachment is earned by fully progressing its weapon and substantially changes how that weapon works. Confirmed examples include the Kastov Arc disruption barrel, ISO Trace tracking system, Rezi Enforcer pump-action conversion and Oris Razor throwing-knife module.

What changed in the MW4 Beta updates?

Updates through August 25 adjusted playlists, spawn logic, weapons and attachments. The August 24 weapon pass raised the minimum time-to-kill across the tuned Axion, Han 86, Kastov 762, M4, PPSh-41 and MAR-9, while Weekend 2 is due to receive further Hardpoint spawn tuning.

What is Gunny in MW4?

Gunny is the Create-a-Class helper that can automatically build a weapon for close-, mid- or long-range use. Players can still use Gunsmith directly, and standard attachments are shared across weapons in the same class.

How do MW4 weapon attachments work in DMZ?

A DMZ weapon can use up to five standard attachments plus one Apex Attachment. Players can also find weapons carrying eight attachments during a deployment.

Is MW4 weapon progression shared between Multiplayer and DMZ?

Yes. Activision confirms that weapon progression is shared across Multiplayer and DMZ. The mode-specific loadout and inventory rules still differ.

What is the max weapon level in MW4?

Infinity Ward has not published maximum weapon levels or the XP table. It has acknowledged the weapon-progression conversation and says more information about leveling and the grind is coming.

Does MW4 Beta weapon progress carry over to launch?

No. Activision says player level, weapon unlocks and other in-Beta progression reset after the Beta. Eligible cosmetic Beta rewards remain tied to the Activision account and become available at launch.

What does the MW4 Max All Guns service include?

The planned service means fully progressing every eligible launch weapon so its standard attachments and any applicable Apex progression are available. Exact packages, platforms, completion times and pricing will be based on the final roster and level requirements.

Is Max All Guns the same as a mastery camo unlock?

No. Max All Guns covers weapon levels, standard attachments and Apex progression. Mastery camo unlocking follows a separate weapon-challenge ladder that Activision has not yet published.

When will the complete MW4 weapon list be posted?

Activision confirms 33 launch weapons but has not named the 11 outside the Beta roster. We will add them when a first-party source publishes the names rather than treating leaks or datamined lists as confirmed.

Can you level every MW4 weapon for me?

Yes. A done-for-you MW4 Max All Guns and weapon-leveling service is planned for launch. Contact us for availability once the final weapon levels and progression rules are published.

Official MW4 sources

Last updated August 26, 2026 — pre-launch. 22 Beta weapons officially named; 33 weapons confirmed for launch.