Modern Warfare 4

Modern Warfare 4 Magma Ire Camo

All modes · SpecialLaunches October 23, 2026
Magma Ire camo pattern reference for Modern Warfare 4 Multiplayer
All modes · Special 3

How do you unlock Magma Ire in Modern Warfare 4?

To unlock Magma Ire in Modern Warfare 4 Multiplayer, level the Warlord to Weapon Level 60, then get 50 Player Kills while Prone. Magma Ire is the third of three Special camos on the Warlord, so the challenge only counts on that weapon.

Warlord Special camos
  1. Special 1Redshift
  2. Special 2Corrupted Clay
  3. Special 3Magma Ire

Updated October 19, 2026 · Launch · In-game weapon menus, confirmed by Call of Duty on October 19, 2026 · Sources: Call of Duty: Modern Warfare 4 Progression and Prestige (October 19, 2026), Call of Duty: NEXT — official progression context

What are the Magma Ire requirements by weapon?

Each weapon keeps its own progress, shared by Multiplayer and DMZ.

  • Warlord — Weapon Level 60. Get 50 Player Kills while Prone. In DMZ: .

Which MW4 weapons have Magma Ire?

Magma Ire is a Special camo on the Warlord, in the Shotgun class. Each weapon has its own three Special camos, so this challenge only counts on the Warlord. Once you complete it, Magma Ire joins the shared camo pool and works on every weapon.

When does the Magma Ire challenge become available?

When the Warlord reaches Weapon Level 60. Magma Ire is the third of its three Special camos.

Ad-Free Camo Tracker — tick off Magma Ire per weapon and sign in to save your progress.

Open the tracker

Magma Ire — common questions

Is Magma Ire still obtainable?

Available when Modern Warfare 4 launches on October 23, 2026. The unlock rules come from Call of Duty's October 19, 2026 progression post and the per-weapon values from pre-release footage; we confirm them in game at launch.

What's the fastest way to unlock Magma Ire?

Reach Warlord Weapon Level 60 before attempting this challenge. Go prone before the qualifying kill and check the camo counter after the match. It counts in Multiplayer or DMZ. DMZ needs more kills, because non-player enemies count there.