Modern Warfare 4

Modern Warfare 4 Frosted Camo

All modes · SpecialLaunches October 23, 2026
Frosted camo pattern reference for Modern Warfare 4 Multiplayer
All modes · Special 1

How do you unlock Frosted in Modern Warfare 4?

To unlock Frosted in Modern Warfare 4 Multiplayer, level the .50 GS to Weapon Level 18, then get 20 Headshot Kills against Players. Frosted is the first of three Special camos on the .50 GS, so the challenge only counts on that weapon.

.50 GS Special camos
  1. Special 1Frosted
  2. Special 2Splatter Ops
  3. Special 3Red Tiger

Updated October 19, 2026 · Launch · In-game weapon menus, confirmed by Call of Duty on October 19, 2026 · Sources: Call of Duty: Modern Warfare 4 Progression and Prestige (October 19, 2026), Call of Duty: NEXT — official progression context

What are the Frosted requirements by weapon?

Each weapon keeps its own progress, shared by Multiplayer and DMZ.

  • .50 GS — Weapon Level 18. Get 20 Headshot Kills against Players. In DMZ: .

Which MW4 weapons have Frosted?

Frosted is a Special camo on the .50 GS, in the Pistol class. Each weapon has its own three Special camos, so this challenge only counts on the .50 GS. Once you complete it, Frosted joins the shared camo pool and works on every weapon.

When does the Frosted challenge become available?

When the .50 GS reaches Weapon Level 18. Frosted is the first of its three Special camos.

Ad-Free Camo Tracker — tick off Frosted per weapon and sign in to save your progress.

Open the tracker

Frosted — common questions

Is Frosted still obtainable?

Available when Modern Warfare 4 launches on October 23, 2026. The unlock rules come from Call of Duty's October 19, 2026 progression post and the per-weapon values from pre-release footage; we confirm them in game at launch.

What's the fastest way to unlock Frosted?

Reach .50 GS Weapon Level 18 before attempting this challenge. Aim for the head with the listed weapon; total kills and headshot kills are different counters. It counts in Multiplayer or DMZ. DMZ needs more kills, because non-player enemies count there.