Call of Duty: Modern Warfare 3 (2011)

MW3 (2011) Five Seven

HandgunsUnlocked at Level 58No camo
HandgunsFive Seven — Call of Duty: Modern Warfare 3 (2011) weapon render

How do you unlock the Five Seven?

The Five Seven unlocks at Level 58 in Call of Duty: Modern Warfare 3 (2011). It unlocks at Level 58 with a 16-round semi-automatic magazine. It offers the largest handgun base capacity, making it a forgiving finishing weapon when taps remain controlled. It does not take camo.

UnlockLevel 58
Takes camoNo
Weapon level cap10
Attachment track4 weapon-level unlocks

Reviewed July 27, 2026. Primary mechanics were checked against extracted stock MW3 menu, progression and weapon-definition data, with official Activision, Xbox and platform material used for identity and progression context. Manufacturer and military sources support cautious real-world identifications. Gameplay advice is editorial. Scope: original 2011 competitive multiplayer under the final ruleset, not Modern Warfare III (2023), Campaign, Special Ops, Survival or mods.

Sources: Activision — Modern Warfare 3 (2011) · Official Activision PlayStation 3 manual · Official Modern Warfare 3 PC manual · Xbox Wire — MW3 weapon progression system · AlterWare — extracted stock MW3 menus and progression data · AlterWare — extracted MW3 statstable.csv · Extracted stock MW3 weapon definitions · Contemporaneous MW3 multiplayer guide · Call of Duty Wiki — Winter Camouflage history · Call of Duty Wiki — Marine Camouflage history · Call of Duty Wiki — Choco Camouflage history · Accuracy International — company history · Barrett — M107A1 operator manual · KelTec — KSG operator manual · FN — Five-seveN product history · B&T — MP9 operator manual · U.S. Army — XM25 system overview · U.S. Army — M320 GLM portfolio

How does the Five Seven play in MW3 (2011)?

Also written asFN Five-seveN, Five-seveN
RoleHigh-capacity semi-automatic handgun
Real-world basisFN Five-seveN pistol chambered in 5.7x28mm
StrengthsSixteen rounds are the largest base handgun magazine; The full semi-auto pistol attachment menu supports several backup roles
TradeoffsManual trigger timing still governs every follow-up; Late player-rank access limits it during a fresh Prestige
Attachment trackSuppressor, Akimbo, Tactical Knife, Extended Mags
Attachments and Weapon ProficienciesSuppressor and Extended Mags support a quiet, durable backup; Akimbo or Tactical Knife shifts the role toward close range
Proficiency notesThis weapon has no Weapon Proficiency slot
Challenge noteFive Seven does not receive the standard primary-weapon camo ladder or Gold camo.
Progression tipIts attachments unlock through Weapon Level 10; handguns have no standard camo, Gold or proficiency track.
Use tipUse the extra capacity for measured corrections, not faster missed taps.
Compared withThe USP .45 and P99 carry 12 rounds; the Five Seven adds four before reloading.

Every camo, exact unlocks — see the full MW3 (2011) camo directory.

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Five Seven — common questions

What level does the Five Seven unlock at in MW3 (2011)?

The Five Seven unlocks at Level 58 in Call of Duty: Modern Warfare 3 (2011) multiplayer. The level cap is 80, and prestige is up to 20 in the final multiplayer ruleset; 10 at launch.

Does the Five Seven take camos?

No — the Five Seven cannot equip weapon camouflage in Call of Duty: Modern Warfare 3 (2011). It uses its own weapon challenges instead.

Can you unlock the Five Seven for me?

Yes — our MW3 (2011) MW3 Unlock All service covers Prestige 20, max level, max tokens and Double XP/Weapon XP, with every weapon, attachment and camo plus colored classes (Xbox 360 Recovery), from $19.99. See the service.

Skip the grind

Our MW3 (2011) MW3 Unlock All service includes Prestige 20, max level, max tokens and Double XP/Weapon XP, with every weapon, attachment and camo plus colored classes (Xbox 360 Recovery), from $19.99.

See MW3 (2011) servicesSee exact inclusions on the service page