Call of Duty: Ghosts

Ghosts MK32

LaunchersCosts 9 Squad PointsNo camo
LaunchersMK32 — Call of Duty: Ghosts weapon render

How do you unlock the MK32?

The MK32 is a six-round revolving grenade launcher costing 9 Squad Points. Its two-round-burst operation can pressure a defended space, but the cylinder is expensive to waste. It does not take camo.

Unlock9 Squad Points
Takes camoNo

Reviewed July 27, 2026. Game identity, platforms and customization context were checked against Activision material. Current product and add-on availability was checked against Xbox, PlayStation and Steam listings, while weapon rosters, Squad Point costs, magazine descriptions and the class-specific camouflage matrix were cross-checked against dedicated historical references. Real-world weapon bases are qualified where the in-game model is fictional or uncertain. Setup advice is editorial and avoids unsupported damage or time-to-kill claims.

Sources: Activision — Call of Duty: Ghosts fact sheet · Activision — Ghosts customization and DLC weapon article · Activision Support — Ghosts DLC compatibility · Xbox — Call of Duty: Ghosts · Xbox — Ghosts Customization Bundle for Windows · PlayStation Store — Call of Duty: Ghosts Gold Edition · Steam — Call of Duty: Ghosts DLC catalog · Steam — Call of Duty: Ghosts · Activision — Ghosts collector's edition content sheet · Xbox — Ghosts Legend Pack: Soap · Steam — Flags of the World Pack · Call of Duty Wiki — Ghosts camouflage catalog · Call of Duty Wiki — Call of Duty: Ghosts · Call of Duty Wiki — Squad Points · Call of Duty Wiki — Gold Camouflage · IMFDB — Call of Duty: Ghosts weapon identification reference · GameFAQs — Ghosts multiplayer guide · GamingBolt — Ghosts launch weapon roster and Squad Point guide

How does the MK32 play in Ghosts?

RoleMulti-shot revolving grenade launcher
Real-world basisModeled on the Milkor MGL Mk 1L; the multiplayer burst behavior is fictionalized
StrengthsThe six-round cylinder offers repeated explosive placement; Two-round bursts can cover a compact objective entrance
TradeoffsEach trigger press spends a large share of the cylinder; Reloading after several bursts creates significant downtime
Setup notesThe MK32 has no conventional attachment track; Use a class that can disengage safely for the cylinder reload
Challenge noteThe MK32 does not use the twelve standard Ghosts weapon-camo challenges and therefore has no normal per-weapon Gold grind.
Progression tipUse the MK32 for its multiplayer role or unlock requirement; Snow through Woodland are not tracked on it.
Use tipReserve each two-round burst for a known occupied space instead of probing empty corners.
Compared withThe Kastet is a low-cost single-shot arc launcher; the MK32 spends two grenades per burst from a six-round cylinder.

Every camo, exact unlocks — see the full Ghosts camo directory.

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MK32 — common questions

How do you unlock the MK32 in Ghosts?

The MK32 costs 9 Squad Points per soldier in Call of Duty: Ghosts; it is not locked behind a player-rank level. The level cap is 60, and prestige is 10 Prestige levels in the original multiplayer progression, with the squad system linking soldiers to Prestige milestones.

Does the MK32 take camos?

No — the MK32 cannot equip weapon camouflage in Call of Duty: Ghosts. It uses its own weapon challenges instead.

Can you unlock the MK32 for me?

Yes — our Ghosts Multiplayer Unlock All service covers Prestige 1–10, max Squad Points, every weapon and camo, plus Colored Classes on supported Xbox 360 recovery accounts, from $19.99. See the service.

Skip the grind

Our Ghosts Multiplayer Unlock All service includes Prestige 1–10, max Squad Points, every weapon and camo, plus Colored Classes on supported Xbox 360 recovery accounts, from $19.99.

See Ghosts servicesSee exact inclusions on the service page