Black Ops 6 CIGMA 2B

How do you unlock the CIGMA 2B?
The CIGMA 2B is a launcher that can lock onto enemy vehicles and Scorestreaks in Black Ops 6. It is available from the initial weapon selection. Its Multiplayer, Zombies and Warzone camo challenges are separate; weapon levels are not a prerequisite for starting Military camos.
Reviewed September 18, 2026. Compiled from official Call of Duty progression and seasonal articles plus the public Call of Duty Wiki camouflage tables, reviewed September 18, 2026. This is a source review, not an in-game verification or confirmation that historical events and packs remain available.
Sources: Call of Duty — progression and Mastery · Call of Duty — launch weapons and ranks · Call of Duty — Season 2 Special equip change · Call of Duty Wiki — full camo table · Call of Duty — Pack-a-Punch cosmetics and upgrades
Weapon sources: Call of Duty — launch weapon roster · Call of Duty Wiki — exact Special challenges
How does the CIGMA 2B play in Black Ops 6?
CIGMA 2B — Multiplayer camo challenges
CIGMA 2B — Zombies camo challenges
CIGMA 2B — Warzone camo challenges
Mode mastery routes
Every camo, exact unlocks — see the full Black Ops 6 camo directory.
Browse camosCIGMA 2B — common questions
How do you unlock the CIGMA 2B in Black Ops 6?
The CIGMA 2B is a launcher that can lock onto enemy vehicles and Scorestreaks in Black Ops 6. It is available from the initial weapon selection. Its Multiplayer, Zombies and Warzone camo challenges are separate; weapon levels are not a prerequisite for starting Military camos. Base-game rank unlock; Prestige can relock player-level access unless a Permanent Unlock or blueprint entitlement applies.
How do you unlock camos on the CIGMA 2B?
Start with nine Military camos in your chosen mode, then complete the two CIGMA 2B Special challenges shown on this page. Multiplayer follows Gold, Diamond, Dark Spine and Dark Matter; Zombies follows Mystic Gold, Opal, Afterlife and Nebula; Warzone follows Gold Tiger, King’s Ransom, Catalyst and Abyss. Each Mastery finish has its own prerequisite and weapon challenge.

