Call of Duty: Modern Warfare III (2023)

Modern Warfare III (2023) Static-HV

Submachine GunsUnlocked at Post-launch / ArmoryTakes camo
Submachine GunsStatic-HV — Call of Duty: Modern Warfare III (2023) weapon render

How do you unlock the Static-HV?

Static-HV is a submachine gun in Call of Duty: Modern Warfare III (2023). Original and later access recorded: Sector 6 (Season Five Battle Pass). Via Armory Unlocks (After Season Six). Check the weapon's current Armory panel for its active challenge. Its recorded firing action is fully-automatic. The camo list below separates its 4 Multiplayer and 4 Zombies base challenges.

UnlockPost-launch / Armory
AvailabilityOriginal and later access recorded: Sector 6 (Season Five Battle Pass). Via Armory Unlocks (After Season Six). Check the weapon's current Armory panel for its active challenge.
Takes camoYes

Reviewed September 18, 2026. Compiled from official Call of Duty progression and season announcements and the dated public wiki camo and weapon tables. No live in-game verification or current event availability is claimed.

Sources: Call of Duty — MWIII weapon and camo progression · Call of Duty — launch weapon roster and carry forward · Call of Duty — Season 6 final progression and Ranked rewards · Call of Duty Wiki — camo challenge catalog · Call of Duty — Warzone Season 4 Ranked rewards · Call of Duty — Warzone Season 6 Ranked rewards

Weapon sources: Call of Duty Wiki reference · Call of Duty official reference

How does the Static-HV play in Modern Warfare III (2023)?

RoleSubmachine Guns
Challenge noteStatic-HV uses its own base Multiplayer and Zombies challenges. Multiplayer advances Gilded, Forged, Priceless and Interstellar; Zombies advances Golden Enigma, Zircon Scale, Serpentinite and Borealis. MWII weapon challenges belong to separate mastery totals.
Progression tipStatic-HV has 4 cataloged Multiplayer base camos and 4 cataloged Zombies base camos. Interstellar uses 36 Priceless completions; Borealis uses 36 Serpentinite completions.
Camo tipSelect a base challenge whose level requirement is already open. Check whether it specifies Operators, Zombies, a damage type or a stance before changing your setup.
Compared withMWII carry-forward weapons retain their own Multiplayer mastery and use Golden Ivory, Spinel Husk, Arachnida and Bioluminescent in Zombies.

Static-HV — Multiplayer camo challenges

Shapely PrintWeapon level 3. Get 50 Operator Kills
Garden Of EyesWeapon level 8. Get 25 Hipfire Kills
Cacophonous CollisionWeapon level 12. Get 10 Operator Kills while crouching or sliding
No-Fly ZoneWeapon level 17. Get 10 Kills on stunned or blinded Operators

Static-HV — Zombies camo challenges

Neo-GeoWeapon level 3. In Zombies, get 250 Kills
Eye Love YouWeapon level 8. In Zombies, get 100 Kills in a single match 1 time
Calamitous CollisionWeapon level 12. In Zombies, get 250 Kills with Fire Damage
Flightless BirdWeapon level 17. In Zombies, get 250 Kills in the Medium or High Threat Zone

Mode mastery routes

MultiplayerMWIII weapons: Gilded, Forged, Priceless, Interstellar. Complete 36 Priceless challenges for Interstellar. MWII carry-forward weapons retain their separate Gold, Platinum, Polyatomic and Orion progression.
ZombiesMWIII weapons: Golden Enigma, Zircon Scale, Serpentinite, Borealis. Complete 36 Serpentinite challenges for Borealis. MWII weapons: Golden Ivory, Spinel Husk, Arachnida, Bioluminescent. Complete 51 Arachnida challenges for Bioluminescent.

Every camo, exact unlocks — see the full Modern Warfare III (2023) camo directory.

Browse camos

Static-HV — common questions

How do you unlock the Static-HV in Modern Warfare III (2023)?

Original and later access recorded: Sector 6 (Season Five Battle Pass). Via Armory Unlocks (After Season Six). Check the weapon's current Armory panel for its active challenge.

How do you unlock camos on the Static-HV?

Static-HV uses its own base Multiplayer and Zombies challenges. Multiplayer advances Gilded, Forged, Priceless and Interstellar; Zombies advances Golden Enigma, Zircon Scale, Serpentinite and Borealis. MWII weapon challenges belong to separate mastery totals.